<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: &#8220;Sharky&#8217;s Air Legends&#8221; preview #3 build released.  How does a 5 vs 5 battle sound?</title>
	<atom:link href="http://sharky.bluecog.co.nz/?feed=rss2&#038;p=161" rel="self" type="application/rss+xml" />
	<link>http://sharky.bluecog.co.nz/?p=161</link>
	<description>Home of the Air Legends game for Xbox 360 and Windows, Bionic Shark Studios, XNA game development &#38; other madness</description>
	<lastBuildDate>Sun, 22 Apr 2012 22:22:43 +0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Sharky</title>
		<link>http://sharky.bluecog.co.nz/?p=161&#038;cpage=1#comment-47379</link>
		<dc:creator>Sharky</dc:creator>
		<pubDate>Tue, 22 Apr 2008 23:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=161#comment-47379</guid>
		<description>Thanks for the feedback Philippe. I agree, logging would certainly help and I&#039;ll see what I can do.

I am surprised you&#039;re getting a crash so quickly with the Windows version though.  The only crashes I&#039;ve been getting are with the XBOX 360 version and I&#039;ve been looking into that.  
Or if I play for ages I can make the windows version run out of memory (I fixed that last night, not released yet though)

Have any of my previous builds worked for you?
http://sharky.bluecog.co.nz/?page_id=27

Sounds like you got past the menus, so I&#039;m guessing you must have all the prerequisite stuff installed and updated...
- XNA 2.0
- and have you done a recent WebUpdate for DirectX? (I&#039;d do this anytime a new XNA comes out)
- .NET Framework 2.0</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback Philippe. I agree, logging would certainly help and I&#8217;ll see what I can do.</p>
<p>I am surprised you&#8217;re getting a crash so quickly with the Windows version though.  The only crashes I&#8217;ve been getting are with the XBOX 360 version and I&#8217;ve been looking into that.<br />
Or if I play for ages I can make the windows version run out of memory (I fixed that last night, not released yet though)</p>
<p>Have any of my previous builds worked for you?<br />
<a href="http://sharky.bluecog.co.nz/?page_id=27" rel="nofollow">http://sharky.bluecog.co.nz/?page_id=27</a></p>
<p>Sounds like you got past the menus, so I&#8217;m guessing you must have all the prerequisite stuff installed and updated&#8230;<br />
- XNA 2.0<br />
- and have you done a recent WebUpdate for DirectX? (I&#8217;d do this anytime a new XNA comes out)<br />
- .NET Framework 2.0</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Philippe Da Silva</title>
		<link>http://sharky.bluecog.co.nz/?p=161&#038;cpage=1#comment-47372</link>
		<dc:creator>Philippe Da Silva</dc:creator>
		<pubDate>Tue, 22 Apr 2008 22:51:26 +0000</pubDate>
		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=161#comment-47372</guid>
		<description>Hi Sharky,

I installed the preview and I get a crash whatever options I select when I start a round.
Unfortunatelly, I have no idea how I can help you debugging this windows installation as I have no logs written.
If you want your readers to help you out, maybe you could just add some try...catch with a TraceListener attached to a file output so that we can at least send you over some exception information?

Cheers,

Philippe</description>
		<content:encoded><![CDATA[<p>Hi Sharky,</p>
<p>I installed the preview and I get a crash whatever options I select when I start a round.<br />
Unfortunatelly, I have no idea how I can help you debugging this windows installation as I have no logs written.<br />
If you want your readers to help you out, maybe you could just add some try&#8230;catch with a TraceListener attached to a file output so that we can at least send you over some exception information?</p>
<p>Cheers,</p>
<p>Philippe</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sharky</title>
		<link>http://sharky.bluecog.co.nz/?p=161&#038;cpage=1#comment-47200</link>
		<dc:creator>Sharky</dc:creator>
		<pubDate>Tue, 22 Apr 2008 03:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=161#comment-47200</guid>
		<description>Yeah.  That&#039;s one reason it&#039;s still a &quot;preview&quot; release. hehe.

With all the extra planes flying around now, I need to look at memory usage.  I think all the extra particles (smoke, explosions, bullets etc...) might be consuming too much memory after playing for a bit.  Get&#039;s garbage collected, but sometimes not soon enough.

That&#039;s my guess anyway.

On the 360 I get similar symptoms.  Play for 5 minutes and eventually it crashes - sometimes.</description>
		<content:encoded><![CDATA[<p>Yeah.  That&#8217;s one reason it&#8217;s still a &#8220;preview&#8221; release. hehe.</p>
<p>With all the extra planes flying around now, I need to look at memory usage.  I think all the extra particles (smoke, explosions, bullets etc&#8230;) might be consuming too much memory after playing for a bit.  Get&#8217;s garbage collected, but sometimes not soon enough.</p>
<p>That&#8217;s my guess anyway.</p>
<p>On the 360 I get similar symptoms.  Play for 5 minutes and eventually it crashes &#8211; sometimes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ziggy</title>
		<link>http://sharky.bluecog.co.nz/?p=161&#038;cpage=1#comment-47198</link>
		<dc:creator>Ziggy</dc:creator>
		<pubDate>Tue, 22 Apr 2008 03:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=161#comment-47198</guid>
		<description>I found a crash in the game in the Windows version where shortly after you collide with a ship and die it errors some times. It seems to happen after horsing around button mashing for about a minute. :)</description>
		<content:encoded><![CDATA[<p>I found a crash in the game in the Windows version where shortly after you collide with a ship and die it errors some times. It seems to happen after horsing around button mashing for about a minute. <img src='http://sharky.bluecog.co.nz/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
