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	<title>Comments on: intro</title>
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	<description>Home of the Air Legends game for Xbox 360 and Windows, Bionic Shark Studios, XNA game development &#38; other madness</description>
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		<title>By: Lance</title>
		<link>http://sharky.bluecog.co.nz/?page_id=17&#038;cpage=1#comment-125331</link>
		<dc:creator>Lance</dc:creator>
		<pubDate>Sun, 19 Jul 2009 09:11:32 +0000</pubDate>
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		<description>That sounds similar to me, only for me it was the Commodore 64! I loved that computer until about 1988, when I upgraded to an Amiga 500, that I still have, then later to a PC because of my job. I been a programing hobbiest sense then. Playing with VB, then VB.NET, tried DarkBasic.NET GDK for VB.NET, but it was buggy, and performed not so well. Sure it was only $30, but it then did not work right on newer OSes like Vista and W7. So I could see lots of issues of making games using it. Then I found out about XNA and was I excited! I started my first game this week, a 2D arcade game I thought up.
Well, just wanted to share, take care.</description>
		<content:encoded><![CDATA[<p>That sounds similar to me, only for me it was the Commodore 64! I loved that computer until about 1988, when I upgraded to an Amiga 500, that I still have, then later to a PC because of my job. I been a programing hobbiest sense then. Playing with VB, then VB.NET, tried DarkBasic.NET GDK for VB.NET, but it was buggy, and performed not so well. Sure it was only $30, but it then did not work right on newer OSes like Vista and W7. So I could see lots of issues of making games using it. Then I found out about XNA and was I excited! I started my first game this week, a 2D arcade game I thought up.<br />
Well, just wanted to share, take care.</p>
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