August 16th, 2007 by Sharky

kick it on GameDevKicks.com 

Firstly, Hi y’all.

I’ve been completely silent on the XNA scene for a while now. Those of you that know me will understand why. Nothing mysterious, just personal relationship crap I’m dealing with right now.

Anyway, I’m slowly starting to work on my game again, and was welcomed back with this very nice surprise.

There’s a very cool new version of the XSI Mod Tool out! This is either brand new, or the news slipped under my radar somehow.

Here’s the juicy goodness…

  • has built in support for publishing straight into your Game Studio Express projects! No more mucking around with problematic exports, IT JUST WORKS! :)
  • based on v6 of the full XSI product, where before it was v4 based.
  • Still FREE, but feels a lot less limited than before. Heaps of export/import options. Exported geometry is limited to 64000 triangles.

Check out the new Mod Tool here

p.s. also, take a fresh look at how my day job project is going. ActionThis

Average Rating: 4.5 out of 5 based on 233 user reviews.

3 Responses to “”

  1. Danny Tuppeny Says:

    Excellent – I’ve been looking for a decent tool for a while. 3D Studio Max is a little out of my price range, and the free tools have all been pants :-D

  2. Ultrahead Says:

    Hi man,

    Good to hear from you.

    Haven’t played with the new version of ModTool yet, but it looks great.

    Hope to see new screenshots of Air Legends soon.

    Cheers,
    Pete

  3. Sharky Says:

    Thanks mate.

    Nice to hear from you too.

    Yeah, I’m gradually picking up the pace again.

    At the moment, I’m importing all my old models into XSI, since it’s easily my tool of choice now. Having some issues with the tail on my BF109 not texturing right in-game. Looks fine in XSI.

    Probably my dodgy self-taught modelling skills to blame. ;)

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