October 2nd, 2006 by Sharky
That’s right, all done. WHOOHOO!!!
What this really means is that I’ve caught up to where I was before XNA came on the scene. Managed DirectX is a distant memory, but a useful stepping stone nevertheless.
Far from a complete game, but a playable concept to build on and up!
I’m very happy with the end result.
- The code is much more maintainable than before.
- So maintainable in fact, that it was relatively simple to throw in the option of the ”Dusk” sky & mood lighting I mentioned earlier.
- And while subtle, I can tell the graphics look a whole lot nicer too!
I have not updated the screenshots & build for the XNA version yet. But stay tuned.
p.s. JD, I sped up the bullets too!
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