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	<title>Sharky's Blog</title>
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	<link>http://sharky.bluecog.co.nz</link>
	<description>Home of the Air Legends game for Xbox 360 and Windows, Bionic Shark Studios, XNA game development &#38; other madness</description>
	<lastBuildDate>Fri, 09 Apr 2010 07:33:21 +0000</lastBuildDate>
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		<title>Gamedev evenings, genius Jeff, Game #2 progress &amp; twitter</title>
		<link>http://sharky.bluecog.co.nz/?p=371</link>
		<comments>http://sharky.bluecog.co.nz/?p=371#comments</comments>
		<pubDate>Fri, 09 Apr 2010 07:31:21 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=371</guid>
		<description><![CDATA[Lately me and fellow XNAer, and good buddy Jeff of 1am Studios have been doing gamedev nights after work. Even though we&#8217;re working on our own very different game projects, it&#8217;s a fantastic way to keep the motivation up.  In fact, I fully credit these nights for getting my Game #2 anywhere close to [...]]]></description>
			<content:encoded><![CDATA[<p>Lately me and fellow XNAer, and good buddy <strong>Jeff</strong> of <a href="http://1amstudios.com/" target="blank">1am Studios</a> have been doing <strong>gamedev nights</strong> after work. Even though we&#8217;re working on our own very different game projects, it&#8217;s a fantastic way to keep the motivation up.  In fact, I fully credit these nights for getting my <strong>Game #2</strong> anywhere close to where it is now. And getting me back into the gamedev &#8220;ZONE&#8221;.</p>
<p>Before then the most I was managing was a couple of hours a week of gamedev.</p>
<p>That&#8217;s to be expected with gamedev being my hobby, not my regular day job.</p>
<p>It&#8217;s also a perfect excuse to feast on Pizza, music, and movies &#8211; comedies work best.</p>
<p>Anyway, I highly recommend it, if you know other XNAers in your area.</p>
<p>Speaking of <strong>Jeff</strong>. He&#8217;s been <a href="http://blog.1amstudios.com/" target="blank">bringing new life into classic old games using XNA</a>. Check out his latest project is a <strong>Carmageddon remake</strong> <a href="http://blog.1amstudios.com/">here</a>.  (before that he also did <a href="http://1amstudios.com/games/NeedForSpeed/" target="blank"><strong>Need For Speed</strong></a> in XNA)</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/JXaXxoTA4pg&#038;hl=en_GB&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/JXaXxoTA4pg&#038;hl=en_GB&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br />
</p>
<p>I made <strong>great Game #2 progress</strong> last night too:</p>
<ul>
<li>the <a href="http://sharky.bluecog.co.nz/?p=365">Threat Indicator</a> is all polished now and working wonderfully &#8211; very happy with it</li>
<li>more annoying bugs squished</li>
<li>and refactorings a plenty</li>
</ul>
<p><strong>And lastly,</strong> I&#8217;m finally on <strong><a href="http://twitter.com" target="blank">Twitter</a></strong>.  Not sure if that&#8217;s a good thing yet. My blogs posts have been pretty short lately, so thought I might give it a whirl.</p>
<p>You can follow my ramblings here&#8230; </p>
<p><a href="http://twitter.com/sharkyNZ">http://twitter.com/sharkyNZ</a></p>
<p>until next time, cya</p>
]]></content:encoded>
			<wfw:commentRss>http://sharky.bluecog.co.nz/?feed=rss2&amp;p=371</wfw:commentRss>
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		<item>
		<title>Game #2 &#8211; situational awareness! Radar?</title>
		<link>http://sharky.bluecog.co.nz/?p=365</link>
		<comments>http://sharky.bluecog.co.nz/?p=365#comments</comments>
		<pubDate>Tue, 06 Apr 2010 21:21:51 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=365</guid>
		<description><![CDATA[Air Legends had mono sound, so any hint of where the enemy was coming from was suggested by skewing the camera slightly. I&#8217;m also a fan of games with minimal HUD. Where more natural cues suggest how damaged you are, where the enemy is. (the Peter Jackson&#8217;s King Kong game is a good example of [...]]]></description>
			<content:encoded><![CDATA[<p>Air Legends had mono sound, so any hint of where the enemy was coming from was suggested by skewing the camera slightly. I&#8217;m also a fan of games with minimal HUD. Where more natural cues suggest how damaged you are, where the enemy is. (the Peter Jackson&#8217;s King Kong game is a good example of this)</p>
<p>Many asked for a Radar, or Mini-map. A great idea &#8211; but I really wanted see if the minimal HUD thing could really work, and stick to situational awareness appropriate for pilots in WWII.  Back then radar helped dispatch squads in the general vicinity of the enemy, but once in the air the pilots were largely on their own. </p>
<p><strong>Game #2</strong> will be similar, but with 3D audio which will help immensely, but&#8230;</p>
<ul>
<li><strong>your enemies will attack in waves</strong> &#8211; lethal, more types of waves to come</li>
<li>&#8230;so, I&#8217;ve added a <strong>Threat indicator</strong> for approximate direction to the target, but not too precise to ruin the challenge &#8211; DONE, applying polish!!!</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://sharky.bluecog.co.nz/?feed=rss2&amp;p=365</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game #2 &#8211; you can has LOOT!</title>
		<link>http://sharky.bluecog.co.nz/?p=360</link>
		<comments>http://sharky.bluecog.co.nz/?p=360#comments</comments>
		<pubDate>Mon, 05 Apr 2010 22:39:58 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=360</guid>
		<description><![CDATA[In Air Legends rockets were earned with scoring streaks of bullet hits. For Game #2 it&#8217;s more about the death and destruction now&#8230;

Exploded enemies drop their remaining Ammo &#8211; loot! &#8211; DONE, applying polish!!!
You can pick up said loot! &#8211; DONE!!!
tweaked player/enemy engine volumes for better 3D audio &#8211; IMPROVED, ongoing.
stomped a few bugs &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>In Air Legends rockets were earned with scoring streaks of bullet hits. For <strong>Game #2</strong> it&#8217;s more about the death and destruction now&#8230;</p>
<ul>
<li><strong>Exploded enemies drop their remaining Ammo &#8211; loot!</strong> &#8211; DONE, applying polish!!!</li>
<li><strong>You can pick up said loot!</strong> &#8211; DONE!!!</li>
<li><strong>tweaked player/enemy engine volumes for better 3D audio</strong> &#8211; IMPROVED, ongoing.</li>
<li><strong><a href="http://www.alienscollection.com/bugpatch.jpg" target="blank">stomped</a> a few bugs</strong> &#8211; definitely ongoing!!!</li>
</ul>
]]></content:encoded>
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		<item>
		<title>Game #2 &#8211; still going strong&#8230;</title>
		<link>http://sharky.bluecog.co.nz/?p=357</link>
		<comments>http://sharky.bluecog.co.nz/?p=357#comments</comments>
		<pubDate>Sun, 14 Mar 2010 20:24:42 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=357</guid>
		<description><![CDATA[I never was a big fan of Splitscreen, so Game #2  has&#8230;

1-4 player coop on the same screen &#8211; IMPLEMENTED, tweaks ongoing!!!
3D Audio!!! (not really possible with splitscreen) &#8211; COMPLETE!!!

]]></description>
			<content:encoded><![CDATA[<p>I never was a big fan of Splitscreen, so <strong>Game #2</strong>  has&#8230;</p>
<ul>
<li><strong>1-4 player coop on the same screen</strong> &#8211; IMPLEMENTED, tweaks ongoing!!!</li>
<li><strong>3D Audio!!! (not really possible with splitscreen)</strong> &#8211; COMPLETE!!!</li>
</ul>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>BACK IN THE ZONE AGAIN &#8211; lovin&#8217; it!</title>
		<link>http://sharky.bluecog.co.nz/?p=352</link>
		<comments>http://sharky.bluecog.co.nz/?p=352#comments</comments>
		<pubDate>Thu, 11 Mar 2010 21:13:57 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=352</guid>
		<description><![CDATA[I got my coding face on again at last&#8230;
Game #2 well under way &#8211; full steam ahead.

Day-Night-Cycle &#8211; COMPLETE!!!

Very happy.
So can&#8217;t wait to unveil what it is exactly, but for now all you get is tasty morsels.
]]></description>
			<content:encoded><![CDATA[<h3>I got my coding face on again at last&#8230;</h3>
<p><strong>Game #2</strong> well under way &#8211; full steam ahead.</p>
<ul>
<li><strong>Day-Night-Cycle</strong> &#8211; COMPLETE!!!</li>
</ul>
<p>Very happy.</p>
<p>So can&#8217;t wait to unveil what it is exactly, but for now all you get is tasty morsels.</p>
]]></content:encoded>
			<wfw:commentRss>http://sharky.bluecog.co.nz/?feed=rss2&amp;p=352</wfw:commentRss>
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		<title>&#8220;Air Legends&#8221; reaches 100000 downloads!</title>
		<link>http://sharky.bluecog.co.nz/?p=347</link>
		<comments>http://sharky.bluecog.co.nz/?p=347#comments</comments>
		<pubDate>Wed, 02 Dec 2009 21:47:33 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=347</guid>
		<description><![CDATA[11 months after launch, &#8220;Air Legends&#8221; has now been downloaded over 100 thousand times from the Xbox Indie games Marketplace!
That&#8217;s downloads, NOT sales.  If I&#8217;d got 100000 sales I&#8217;d quit my day job right now!
Air Legends is currently available for 80 MS Points  ($1 USD) on the Indie games Marketplace.  Look for [...]]]></description>
			<content:encoded><![CDATA[<p>11 months after launch, <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550162/" target="_blank">&#8220;Air Legends&#8221;</a> has now been downloaded over 100 thousand times from the Xbox Indie games Marketplace!</p>
<p>That&#8217;s downloads, NOT sales.  If I&#8217;d got 100000 sales I&#8217;d quit my day job right now!</p>
<p>Air Legends is currently available for 80 MS Points  ($1 USD) on the Indie games Marketplace.  Look for it on the Dashboard or Web marketplace <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550162/" target="_blank">here</a></p>
<p>p.s. and don&#8217;t forget to Rate it!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>&#8220;Air Legends&#8221; price drop &#8211; now only 80 pts!</title>
		<link>http://sharky.bluecog.co.nz/?p=340</link>
		<comments>http://sharky.bluecog.co.nz/?p=340#comments</comments>
		<pubDate>Thu, 29 Oct 2009 21:13:07 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=340</guid>
		<description><![CDATA[&#8220;Air Legends&#8221; has been a big success for me since it launched in Jan 2009.  Now with game #2 under way (and feeling great), it just feels right to give a little back. 
So I&#8217;ve reduced the price to 80 Microsoft Points. That&#8217;s $1 USD folks. 

enjoy it
rate it
tell all ya mates!

I&#8217;d also like [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;<a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550162/" target="_blank">Air Legends</a>&#8221; has been a big success for me since it launched in Jan 2009.  Now with <a href="http://sharky.bluecog.co.nz/?p=333">game #2</a> under way (and feeling great), it just feels right to give a little back. </p>
<p>So I&#8217;ve <strong>reduced the price to 80 Microsoft Points</strong>. That&#8217;s $1 USD folks. </p>
<ul>
<li>enjoy it</li>
<li>rate it</li>
<li>tell all ya mates!</li>
</ul>
<p>I&#8217;d also like to remind you that in May 2009 the game was <a href="http://sharky.bluecog.co.nz/?p=325">Updated with <strong>significant gameplay improvements</strong></a>.<br />
Be sure to give it another try, and please do <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550162/"><strong>Rate it</strong></a> either on the Dashboard or the <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d80258550162/">web marketplace</a>.</p>
<p>Cheers all!</p>
]]></content:encoded>
			<wfw:commentRss>http://sharky.bluecog.co.nz/?feed=rss2&amp;p=340</wfw:commentRss>
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		<item>
		<title>just testing my blog rss feed</title>
		<link>http://sharky.bluecog.co.nz/?p=337</link>
		<comments>http://sharky.bluecog.co.nz/?p=337#comments</comments>
		<pubDate>Sat, 24 Oct 2009 06:58:47 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=337</guid>
		<description><![CDATA[Rss for my previous post (first in months) seemed to be buggerised by fvcking spammers &#8211; go figure.  Let&#8217;s see if this works.
%)
]]></description>
			<content:encoded><![CDATA[<p>Rss for my previous post (first in months) seemed to be buggerised by fvcking spammers &#8211; go figure.  Let&#8217;s see if this works.</p>
<p>%)</p>
]]></content:encoded>
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		<item>
		<title>In case you&#8217;re wondering&#8230;</title>
		<link>http://sharky.bluecog.co.nz/?p=333</link>
		<comments>http://sharky.bluecog.co.nz/?p=333#comments</comments>
		<pubDate>Sat, 24 Oct 2009 02:39:04 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=333</guid>
		<description><![CDATA[YES, I&#8217;m still here!
My blogging (or lack of) is inversly proportional to how busy I&#8217;ve been with life in general.
I am happy to report that&#8230;

I do in fact have another Indie game in the works
all going well, I&#8217;ll be able to blog about it sooinish
&#8230;when it is closer to completion
&#8230;in a few weeks / maybe [...]]]></description>
			<content:encoded><![CDATA[<p>YES, I&#8217;m still here!</p>
<p>My blogging (or lack of) is inversly proportional to how busy I&#8217;ve been with life in general.</p>
<p>I am happy to report that&#8230;</p>
<ul>
<li>I do in fact have another Indie game in the works</li>
<li>all going well, I&#8217;ll be able to blog about it sooinish</li>
<li>&#8230;when it is closer to completion</li>
<li>&#8230;in a few weeks / maybe a month or two. Rough guess</li>
</ul>
<p>Sharky  <img src='http://sharky.bluecog.co.nz/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   </p>
]]></content:encoded>
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		<title>Air Legends update is LIVE!</title>
		<link>http://sharky.bluecog.co.nz/?p=325</link>
		<comments>http://sharky.bluecog.co.nz/?p=325#comments</comments>
		<pubDate>Tue, 19 May 2009 03:45:14 +0000</pubDate>
		<dc:creator>Sharky</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://sharky.bluecog.co.nz/?p=325</guid>
		<description><![CDATA[Exciting news!
The Air Legends update is available now on the Xbox 360 Community Games marketplace.
If you&#8217;ve already got Air Legends (thank you), you should re-download the game to get the update. (at this stage Community Games don&#8217;t automatically inform you of an update &#8211; microsoft are adding that soon.)
If you&#8217;ve not tried Air Legends before, [...]]]></description>
			<content:encoded><![CDATA[<h3>Exciting news!</h3>
<p>The Air Legends <a href="http://sharky.bluecog.co.nz/?p=322">update</a> is available <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80258550162/" target="_blank">now on the Xbox 360 Community Games marketplace</a>.</p>
<p>If you&#8217;ve already got Air Legends (thank you), you should re-download the game to get the update. (at this stage Community Games don&#8217;t automatically inform you of an update &#8211; microsoft are adding that soon.)</p>
<p>If you&#8217;ve not tried Air Legends before, or it didn&#8217;t appeal, please do check out this new version. </p>
<p>The update adds some great improvements and addresses a couple of common complaints about the game, while retaining the existing gameplay for those already happy with it.</p>
<p>I hope you like it.  I&#8217;d really appreciate if you also head over to <a href="http://xblcg.info" target="_blank">xblcg.info</a> and <a href="http://xblcg.info/game/air-legends" target="_blank">rate it.</a></p>
<p>Final change list below&#8230;</p>
<ul>
<li><strong>new game &#8220;Speed&#8221; option</strong> of Normal, Speedy or MANIC.  These will effect the aircraft speed, acceleration, turn rate &#038; increase bullet damage noticably. MANIC in particular should appeal to the more &#8220;twitch&#8221; gamer types.  While Normal is the status quo.</li>
<li><strong>New &#8220;Flight School&#8221; mode</strong> for learning and practicing the Controls. This is basically a free flight mode with interactive instruction, hints and tips.</li>
<li>Lastly, due to popular request I&#8217;ve added a 2 second <strong>invulnerability after respawning</strong>.  Something that should always have been there, but I shelved to make my new year launch deadline.</li>
<li>Added <strong>animated score +/-</strong> for when player scores hits.</li>
</ul>
<p>It&#8217;s immensely satisfying to have this update complete. While I&#8217;m not ruling out further updates &#038; features, I feel I can at last shift focus to game #2</p>
<p>p.s.  I&#8217;ve a little tweaking to do before I can release the Windows version of the Update, so stay tuned.</p>
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