December 8th, 2006 by Sharky

kick it on GameDevKicks.com 

Shawn Hargreaves seems to be blogging with a vengeance today.  Possibly going for some kind of record.  ;)

Anyway, among other things, he alerts us to another XNA Team member’s blog:  Eli’s Cornflower Blue blog opens with part 1 of an article explaining Alpha Blending, how it works, and it’s relationship to the Depth Buffer.

I’ve only skim read it so far, but it looks like some very good info.  Exactly what the doctor ordered actually, because when I was converting from XNA Beta 1 to 2 I had all sorts of problems with weird Alpha Blending symptoms.  All fixed now, but I never really understood the problem.

I’m looking forward to studying this one ASAP.

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