Battlefield 2 Patch v1.4 released at last!!!

September 6th, 2006 by Sharky

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I saw over at Total Battlefield 2 that the much anticipated BF2 v1.4 patch has finally been released.

Usual story.  A full patch and a smaller incremental one.  Traditionally, general opinion has been that incrementals can cause “issues”.  I’ve never had a problem myself, so if you can be bothered go for the full patch.

Lots of places to download from, but I plan to go straight to the source and get it here.

Here is the Changelog…

New content

  • New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
  • New Server Option: No Vehicles mode

Fix List

Front End:

  • Front end – Fix server browser issues with updating info
  • Front End – Multiplayer & Co-op – Players on server list can include Bots instead of human players
  • Multiplayer Internet Server maps size filter not working
  • Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box

Game Server:

  • Increased server stability
  • All levels – Co-op – Crash after reviving player without a kit- 1st attempt Server – Linux 32 Dedicated – Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
  • Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
  • Re-enable unlocks on unranked servers
  • Ranked server forces unlocks i.e. have to have unlocks selected.
  • Coop – Local Server – If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
  • Fixed a dedicated server crash which was occurring when the user held “CTRL” and “SHIFT” while selecting a map
  • Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
  • Vehicle drop crash related bug (missing icon)
  • Co-Op bot console commands do not function on local servers.
  • Client / Gameplay:
  • Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
  • Introduced a delay from proning to standing to help reduce exploiting
  • Adjusted C4 to make throwing more difficult
  • Fixed the issue where a red distance marker appears on the ground
  • Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
  • Made adjustments to reduce the damage taken by vehicles when driving
  • Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
  • Commander options no longer available whilst dead.
  • Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
  • Fixed the issue that would cause infantry players to be revived with no kit.
  • Fixed several rare graphics crashes.
  • Fixed issue with players crashing while clicking “Join Game” in the front end
  • Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
  • Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
  • Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
  • Transport Helicopters – Increased the armor of all transport helicopters

One Response to “Battlefield 2 Patch v1.4 released at last!!!”

  1. Michael Says:

    As a commander I always like trying to hit enemy snipers with falling jeeps.

    Good times. I should get back into BF2, it was a lot of fun.

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