April 9th, 2008 by Sharky

kick it on GameDevKicks.com 

I’ve uploaded another preview build – this one vastly improves on the last one and shows off a great new feature I hadn’t mentioned before.

Thanks also to some generous donations “Air Legends” is now working on the XBOX 360 too, and you can try both flavours from the links below.

Think of this as a sneak peak, rather than an official release. There are known issues – things left to do before I’ll make an official release of it.

About that new feature I mentioned above…

The camera movement is a whole lot smarter now. I was getting fed up with how a lot of the time you’re shooting blind, because the enemy is often just outside the edge of the screen. One option was to zoom out, but I’ve tried something a bit different that I’m really stoked with.

It works like this.

  • the game keeps track of the closest enemy aircraft
  • the camera attempts to keep both yourself and the tracked aircraft in view.
  • if the tracked aircraft is too far away (out of the screen) the camera movement and position of your own aircraft will still give you a sense of where the tracked aircraft is coming from.
  • if you have an XBOX 360 controller you can use the Right ThumbStick to override the direction camera is focusing. ie. disregard the tracked aircraft and look somewhere else. After a couple of seconds left idle the view springs back to the tracked aircraft again.

Try it here

So if you’re keen try the 2nd preview build you can download it directly with the following links…

Average Rating: 4.7 out of 5 based on 264 user reviews.

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